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Showing content with the highest reputation on 09/21/2012 in all areas

  1. Its actually not a big deal at all. Just some extra walking.
    6 points
  2. Here's a bit of input from a scareactor's perspective. I noticed people kept to the old rules a lot, that is, they didn't wan't to look like a wuss in front of their friends, so they stayed off the sidewalks and out of the areas that used to be off limits to scareactors, such as the waterfront walkways in CP. Five times during my set did I wander down to that waterfront because they told us they wanted half of us over there, only to find it devoid of all life. The same goes for sting alley. I was so psyched about using sting alley as it's such a great place for scares, but when we went down there.....nobody. As for the sidewalks, there's no point in going up there if no one's using them. Although it did make for some of the best scares of the evening when someone WOULD seek safe passage by running up there, only to lose their mind when I'd step right up after them.
    5 points
  3. less walking than 2004... not a big deal. I do the loop once a week lately. Why is everyone freaking out about every little thing this year? I should have made the counter say "Start Complaining". Just go and have a good time and if you don't... then complain (Incidentally... no idea why it sometimes posts START in big letters after finishing the animation... Something I goofed probably. I swear I tested in multiple times... Eh... well close enough.)
    4 points
  4. Been trying to keep my mouth shut but you guys haven't seen anything yet. A year to remember
    4 points
  5. That seems incredibly unfair and short sited based on a PREVIEW meant for employess. The whole point of last night was to find what does and does not work.with the event and fix it before the GP see it. I'm not reading the reviews because I don't want to know till I go. But anything can happen. Bars can be moved, Street experience will be fully staffed in the actual event, and houses can be tweaked. If fact, I don't form a full opinon on the event till I've experienced it twice. So, once I've been Friday and Saturday, I will review it. But Cmon... the event sucks based on a rehersal? That's jumping the gun a bit don't you think?
    4 points
  6. On the subject of the streets, I do have a different view being a scareactor beating asphalt every night. While this means that I have an obvious bias toward my fellow workers, it also means that I see a hell of a lot more of the street experience than many guests. Yes, there is an issue with dead space. However, this is the result of low casting numbers rather than the roaming being a horrible idea. Cast A Beasts I believe were down to 14 during EP, and even with the help of the Iniquitus in each zone that's still going to be about 20 to 25 actors per zone. We do our best to cover the ground, but EP was the first time any of them had to cover so much space. They still needed some time to get used to the long distances they'd need to walk instead of just staying in one 20 yard square. And besides, it's a LOT of ground to cover. There's inevitably going to be some issues, though we'll get better as the nights go on. People have suggested that a solution could be found in fixing hordes to zones, but the math doesn't change. You can lock the Beasts into Hollywood, but you're still going to have about 18 actors total handling that entire zone. You could make the zones smaller, but that would create MORE dead space because now the actors plain aren't allowed to venture too far. The only true solution that doesn't involve the actors just learning their zones better and being more confident and pushing the limits is to get more people. But Fire Crew and ABU need to be available in case people are missing and there's a limited amount of spare costumes, so you can't just throw them all out on the street. No, it's not perfect. But have patience and wait instead of panicking and talking about how horrible the streets are and how they need to stop the roaming and make the zones smaller. Because the guys who are up top this year aren't as used to the current fanbase as some others, and will be more willing to give in to negative feedback, regardless of whether it was the correct choice. No, Vulpix is correct. A different person (who wrote the True Grit scene from last year) wrote and directed this year's show. I won't get into it any more than that, but rest assured that many, MANY things have happened with Bill & Ted. None of them good.
    3 points
  7. After reading these reviews and comments, I just have to wonder if you guys really understand how lucky you are to even be able to go to an event of this scale. For the price, the quality and variety you get is so far beyond what people can even hope to get in other parts of the country. Was it a bad EP? Sounds like it. But as others were mentioned, the park was not running at full capacity, and this was a test evening. If 60-75 minute lines is too much for you, then that tells me you have not gone to other haunts. Try paying 20-30 bucks per person for just a single, non-themed, ten minute house with a 60-120 minute wait, combined with little to no other activities, and see how bad this looks after that. Basing the outcome of the entire event from a single night that isn't even fully operational just feels a bit premature to me. I'm by no means saying your opinions aren't valid or worthwhile, I'm just asking you to have a little perspective here. Even if there was nothing on the streets, you're still getting a lot more than a lot of other people.
    3 points
  8. Since this is the first year I will actually have time to go to Halloween Horror Nights as a guest, I thought I might give it a review. Halloween Horror Nights is the reason why I'm with the company. It has a special place in my heart. I started working for Universal during Halloween Horror Nights XV: Tales of Terror. I was only 17 when I was hired but luckily, I turned 18 on the first night of the event. Tonight was the Team Member Preview of Halloween Horror Nights 22. I didn't get to see everything I wanted to tonight because of the crowds, but I was content with what I did see. Before I go any further, I want to let anyone reading this know that I'm not going to say anything harsh about the event due to the fact that I work for the company. Not to mention the fact that a few of my friends were involved in the planning and creation of this year's event (who are also able to read this), so for the sake of keeping my job, I'll be gentle and just give some "constructive criticisms." The first topic of this review is the scarezones, or rather the "Street Experience." Due to the Superstar Parade, as well as the numerous construction projects, Universal was unable to create any actual scarezones this year, so instead, it was one big roaming scarezone. As a former street scareactor, I thought that all of the scareactors pulled it off. My only "constructive criticism" is that there were a lot of confusing mixtures of scaractors. Female Chainsaw-wielding prisoners mixed with Grim Reapers, Creepy Trick-or-Treaters mixed with vampires and Pumpkinheads; all of which did a great job scaring everyone, but needed to spread out a bit more. Other than that, the costumes looked great and it was nice to see my Pumkinhead character out there, even though he didn't SMELL like a pumpkin (Hollywood Street Cast 2010 knows what I mean). It’s now time to review the Houses that I was able to see. Seeing how it was preview night, I don't want to nitpick on any of the houses. It was the first night and they are still working out the kinks. There were a couple of houses that I was in line for that had to turn us away because of "technical difficulties," but I would rather that happen tonight during Team Member Preview, than to have it happen with real park guests. That way, it can be fixed and have everything run smoothly during the event. The first house on my list was "The Walking Dead: Dead Inside." The outside facade looked great with bodies piled up outside. It really set the tone for the rest of the house. The inside was no different. All of the "Walkers" did a great job with their scares. I liked the fact that the house covered many scenes from the show. The Hospital, the Department Store, the Barn, all of which had a lot of detail. There were a few places in the house that were, I think, a missed opportunity for scares, and I would have rather seen the actors in prosthetic makeup rather than masks as it would have given the house a more authentic feel, but overall, I thought it stayed true to the source material. I'm not going to give a letter grade just yet. I'll wait to do that after I've seen it a few more times. The next house was "Welcome to Silent Hill." Being a gamer as well as a fan of the "Silent Hill" video games, I had high expectations for this house. The house itself seemed to be more focused on the 2006 film. There were a few characters and scenes from the game but, most of the character designs looked how the did in the film. I missed Pyramid Head this time around but I'll try and find him next time. I was mainly wondering how the nurses were going to look, as they were my favorite monsters from the game. They weren't 100% accurate, but I was happy how they turned out. The actors playing the nurses did get some great scares but, they didn't move like a Silent Hill nurse. In the game (as well as the movie), the nurses had a "jerky" movement to them. I'll say again, I don't want to nitpick. Perhaps these girls have never played the game so, I'll give them some time to find the character. I will say this though, there was a lot of great teamwork between the scareactors. One would distract, and another would attack. All in all, it was a good house. The last, as well as my favorite house of the night was "Dead End." It's very difficult to scare me in a haunted house, but this one did the deed. I loved the set. It was very reminiscent of "Legendary Truth" from a few years back. The scareactors were a little more aggressive in this house. There were a lot of hidden "boo holes" around the house, some of which I thought were very clever. They didn't scare me; however, it was the "greenhouse" scene where I jumped in fear. There was a scareactor that had hidden themself incredibly well behind a table of plants. They made a plant vine whip in front of me and it gave me quite the scare. Bravo, to whoever that scareactor was. They deserve a "Boo Buck." Altogether, the house had a creepy atmosphere, great costumes, and great scares. My final review of the night is of “Bill & Ted’s Excellent Halloween Adventure.” This year had a very good plotline. I don't want to spoil the show for anyone who hasn't seen it yet, but believe me when I say; it was the best B&T show I've seen in a while. There were only a couple times where a joke fell flat, but the cast kept on going and put on a hell of a performance. The show didn't try and cram as many pop culture references as they could down your throat; the bits that they had really flowed with the story of the show. I was surprised that a few of the characters made it into the show being as how they are not owned by Universal Studios, but rather our neighboring company down the street. I'm interested to see if we are allowed to keep them in the show or if said company will force us to change them (a la 'Jack Sparrow' from a few years back). The show wasn't "bust-a-gut, laugh 'till your sides hurt" funny, but was VERY entertaining. It was one of the best iterations of the show in a while. I will definitely be seeing it again this year. I am looking forward to seeing more of the event in the days to come. There's a part of me that misses performing at HHN, but another part of me is glad to be able to experience the event from a guest's perspective. I'll be out there again to see more of "the premier Halloween event in the country." Happy Haunting!
    2 points
  9. I like getting around quickly but it isn't a big deal to walk a little faster to get to those places. Besides you have one less house to worry about hitting so that should save you some time. I'm honestly sick of hearing people complain about the walking. Before it was the house count or the sz's or whatever else people could find to complain about. Be happy that Universal puts on one of the best Halloween events in the world and stop nit picking every little detail. Now once you've been to the event you have every right to complain about things you don't like because you've seen it all. To complain before hand is just ridiculous but as Oysterhead00 said "Al Gore invented the Internet so people could anonymously bitch about everything"
    2 points
  10. Just a couple of months ago there were rumors of like 5 houses and no scare zones at all because of the parade....but that all worked itself out for the most part (short a house, and kinda short all but 1 SZ - or have bigger scarezones - depending on your opinion of the hordes). Now we're freaking out about the lack of a few shortcuts in the park...caused by construction we've ALL known about for months? Really? Having to walk where the Scareactors are roaming is a horrible thing that somehow negatively impacts the event for you? I know Al Gore invented the Internet so people could anonymously bitch about everything and 40-year old men could pretend to be hot 18-year old chicks, but out of all the problems to come out of EP night, I would think the fact that you have to walk an extra quarter of a mile in 6 hours is more than a little nit picky and ridiculous. ALMOST as ridiculous as complaining about HAVING THE OPTION to duck for about 20 seconds the entire night in a park full of rides that beat you up and throw you all over the place.
    2 points
  11. Here are some pictures of what we came home to today! Universal Orlando Sends Us A... Head?
    2 points
  12. AC exits where P&T enters. It really isn't that big of a deal with the blockage. I never realized that was the shorter way to hit some houses and went in the full circle anyway. it's not THAT much walking and will only take an extra minute. Now, if AMITY was completely blocked off and the park was a cresent, we'd be having a different conversation.
    2 points
  13. Alright, I filled in the streets that were blocked off last night to give those of you who were not there an idea of what we're all talking about.
    2 points
  14. EMPLOYEE PREVIEW Wednesday, September 19th, 2012 (7pm - 1am) If you attended Employee Preview and want to post a somewhat "spoiler free" review. You can do so here.
    1 point
  15. 1 point
  16. WOO HOO!! We have games!!! I just happened to get on website, and you can sign up to play.. it's "limited" access though, so get on now!
    1 point
  17. If you go to past years it's the same. All of the soundstages exit at where the restrooms next to twister gift shop, TWD exits where disaster's enters in daytime. And HOH exits next to AC in Kidzone and AC and P&T exits near P&T entrance in front of MIB Gift Shop Bathroom.
    1 point
  18. I personally don't mind the walking. It's not that bad at all. At most it's a minor inconvenience. If you have a problem walking that distance maybe you shouldn't be going to the event anyway. The distance isn't bad at all. It's the shortcuts that have been taken away that are the INCONVENIENCE. Not that big of a deal. Do everyone a favor and just stay away from the event if it's too much walking, it'll help with crowd control
    1 point
  19. The point being, the street was closed off last week and wasn't a new idea for HHN. And it's not some maniacal scheme by Universal to mess with everyone's heads and make you walk.
    1 point
  20. Okay, I am adding them to the list now,Thanks!
    1 point
  21. 9/21, 9/22, 9/28, 9/29, 9/30, 10/5, 10/6
    1 point
  22. Please do..but like I said, if there's no victims, er guests down there, there will likely not be any scareactors. I'd check it periodically to see if anyone had ventured in.....but most of the night it was empty. So we end up with this awkward situation. The guests won't go places where there are no scareactors, and the scareactors won't go places where there are no guests!
    1 point
  23. Today is not the only day I'm going im going the 14! I'm trying to hit every house the first night do that I can do my favorites first when I go back them do the rest!
    1 point
  24. I said the same thing before I went to HHN Orlando the first time. I live in CA, and have been to the Hollywood HHN forever, so I thought "how bad could it be?" You will be amazed at how much walking you will do at HHN Orlando when there are no pathways blocked. I think every person this board will back me up on this. They seem to have entrances and exits placed to maximize walking distance (wait till you see what a pain in the butt it is to hit the three Soundstage houses from queue entrances that are placed far apart - only to exit at the same exact location for all three houses). How I wish they would have one SS house exit lead to the next entrance. Blasphemy, I know - it would really ruin the feel of the event, but my God, all the walking saved... Same thing with the Tents and Parade building. Trust me when I say it's an exhausting event. The first year I went ('04), I circumnavigated the event twice, stopping at houses along the way each pass. According to my pedometer, I did 12 freaking miles - in 5 hours. Why walk the event twice in a night? Because you see a 75 minute wait and say "maybe the next house is only 15 minutes".
    1 point
  25. Believe me, it is quite a big deal.
    1 point
  26. Trust me... the long way around the park is much worse than you actually might think. You don't realize how many shortcuts (Shrek Alley/South Street) you actually use on a regular basis even when at the park during the day until its removed. It. was. awful. lol
    1 point
  27. Thank you Wesker. That definitely makes more sense. People had it sounding like there was no chance of going 'full circle' if that makes any sense. In this case, I honestly don't see what the big deal is...sure it's slightly inconvenient but I don't think it's something that really should make or break the event. In the end, we all get in better shape from the walk...get's you nice and warmed up to run from any scareactors too....win, win
    1 point
  28. Im obviously not a Florida resident, and Ive never been to HHN (always follow it though, and im going this year) but by the picture, it doesnt look like that big of a deal.
    1 point
  29. The gray part is the blocked off pathways. Credit to Wesker69
    1 point
  30. This will be straight forward about everything and maybe out of order. I'm only strictly short-reviewing houses/characters not scares since it's Scareactors first night. I've done all 7 houses and watched Bill & Ted. Got everything done with an hour to spare. We went by this order: Alice Cooper Bill & Ted The Walking Dead Silent Hill Gothic Dead End House of Horrors Penn & Teller The wait times were screwy all night. So I ignored all of them and just went in. The longest wait was for TWD. Their queue is really long and awkward due to construction going on. This will be the most popular house period. Construction in Amity and the soundstage will hamper the crowds immensely. The pathway in Amity is insanely narrow and very annoying to walk through. If it was possible, Uni needs to widen the pathway just a little bit. I understand if they can't due to safety reasons. The soundstage area has cut off Shrek alley completely. Alice Cooper - There was some weird moments but I'm having the overall "I don't get it." I keep hearing that people who know his music will understand. Maybe that will make a difference? TWD - Really short house for a very long line. There was neat references from the show. There was a lot "Meh" to "Cool" stuff. Silent Hill - My childhood! Many people will not get this house if they never played the video games and watched the movie. The things I expected did meet my exceptions and I died in one scene. There was potential for more in this house. Gothic - This house was beautiful! The details were amazing! I loved the atmosphere! They had all my favorite effects all in one house! You have to look Everywhere or you will miss something! Dead End - Same description as Gothic. This house was fascinating and eerie! House of Horrors - If you loved Dead Exposure, you will love this house! Simple yet very creepy! Penn & Teller - It was different and hilarious. Make sure you watch the queue video! I had no need for the 3D glasses. It actually just distorted my vision instead. ------------------------------------------------------------ Streets - I like the audio and the atmosphere. I didn't see much of the scareactors but there's obvious reasons for that and I don't blame them. I really do like the costumes from what I've seen. Bill & Ted - Saw the very first showing. Very slow pace but it will improve as always throughout the event. A lot of people don't get what's going in the show like "Who is that?" or "I don't get it.". I guess I was lucky to know 98% of what's in the show. I think it's the first year under a different person if I remember correctly? Everywhere else - The lighting from the lagoon really adds on to whole atmosphere. I did miss the "shows" though. I loved the park soundtrack especially when Silent Hill comes up.
    1 point
  31. could it possibly be that, Hollywood will have a better event this year? wow,
    1 point
  32. I have no problem people expressing their opinion of the preview. I just don't thinks it's fair to base a whole event on the performance of a preview that for years is never at %100, meant to test out the event for tweets to perform, and is not officially not a event night. If you have issues with the preview by all means let us know but wait until the event opens before making a opinion on the whole event.
    1 point
  33. So when we got in we went to HOH, didn't know that the houses would open at different times. We stood in line at HoH for an hour and the que line wasn't done and they house was not open yet. We said screw it and hit AC. House was ok to me, not fantastic, but ok. I def did not like the varsity guy banging on the barrell, it was TOO loud! Attempted P&T but the fire alarm was going off...Walked around the park a little trying to catch the zones. Went to attempt Silent Hill but the line was hella long. We were given an Express Pass and used it for TWD, at that point the wait time was 60 minutes. I love the video they have playing. House was great, you could actually see in it, but there is so much to look at you really don't get to see it all. We hit up HoH after this, they girl said 15-20 minutes which was about accurate. I loved this house. The simplicity made it easier for me to focus on the monsters. I loved the last room of this house too! Went over to catch Silent Hill and were given another Express Pass. Pyramid Head's costume was AMAZING!!! But the smell in the house was disgusting, it reminded me of barbeque sauce. After that we went to Gothic. I loved this house too. The camera man in the house actually got a pic of me being scared by a Gargoyle. We didn't get to do Dead End the line was getting longer and longer. As far of zones, I was displeased. We saw the beasts, a brief of the vampires bc they were moving to the next zone (def did not like how they were rushed to move along the path) saw the traditionals 2 times in the same area (not too happy with re-used costumes) and the chainsaws. One girl was awesome! Got a view of the Warriors when they were moving zones, but that was it. The zombies were pretty awesome, they scared the crap out of the same person like 6 times. I did not like all the OPEN area thohey really need to fill it up more. There was nothing between Shrek & Despicable Me. Also got a glimpse of the water show which was nice. I was told every 30 minutes it would go off. All in all I had fun, I will be back out tomorrow night and I am looking forward to the changes. Edited: to add about the bbq sauce and fix spelling
    1 point
  34. Stick to reviews, not personal insults and attacks. Just had to remove a few posts that added nothing whatsoever to this discussion. First and final warning from me before I start handing out warning points.
    1 point
  35. I just googled SIlent Hill messenger bag and found it on a bunch of sites for around $30-35.
    1 point
  36. Yes, how about some HOUSE reviews? We get that the preview night, which is a dress rehearsal had issues. And the construction, which is out of A&D's control, sucks ass for crowd flow. And I have to laugh at some reviews about people passing on houses because they had 30min lines...those are the houses we don't even bother to use our Express Passes on (we save them for later when the lines get over an hour). I guess being an employee and how preview nights usually are is a bit different. Has me a bit scared for the crowds for regular event nights (really thinking TWD is going to increase the lines like we THOUGHT/FEARED Freddy/Jason/Leatherface were going to) and am feeling much better upgrading our Rush of Fear tickets to Express (Edited to fix quite a few stupid typos)
    1 point
  37. Now that all of the cons of the event has been posted, what are some pros?
    1 point
  38. I guess Friday & Saturday will be the true tests of how this is going to go. I remember last year on a Thursday there were no scare actors out in the 7, Night maze or the canyon of dark souls scare zones until almost 10:30 that night. The Houses were even missing a few scare actors in spots that everyone knew they were in before. People were saying how they had wasted their money and were not coming back, Then that Friday the scare actors were on full force and it was an amazing night. This is a huge event and they are trying some new things this year, I'm going to give HHN the benefit of the doubt that they are going to work out the kinks from last night and/or that they just didn't prepare properly because it was EP and not a main event night.
    1 point
  39. *sigh* For what my opinion is worth on this. Typically, Employee Previews do not run attractions and limit food/beverage carts. That includes the bars, which is what causes the massive lines for liquor on those particular nights. Yes, that greatly impacts the wait time of the houses themselves. Complaining about lines on EP night is moot, though. Some people saw B&T and 6 of the 7 houses. If you felt 30 minutes was too long to wait, and would rather go through one house 14 times, that's your own deranged prerogative. Now, it's my opinion that it's inexcusable to "allow" Universal until the middle of October to fix an event. The great majority of attendees only attend one night. Sometimes, that one night is opening or the second weekend. If logistical issues are creating a crap event when those people attend at opening, then I think it's totally fair to call the event a crap event. Look at Broadway; they get official reviews on opening night. If a show is bad on opening night, chances are good it won't last long. HHN is a theatrical event, so I think it should be treated the same way. If, in order to have a good event opening night, Universal needs to do multiple Employee Previews, actually train their scareactors on safe, effective ways to scare, and revisit how they organize the park, then THAT'S what they should do. But allowing them to "fix" the event as it goes along only encourages these sorts of disasters. In general, the flaws I'm reading about this year, cannot be fixed quickly (if at all). Not enough people in the streets r house? Well, it's unlikely for them to add more scareactors to each horde. If they do, it would likely only be two-five each because they don't make many extra costumes. They have Firecrew and ABUs, but they are needed to fill the spots of full-timers who aren't there. So, don't expect many people than what's there. Employee Preview night is an official rehearsal for scareactors. They are REQUIRED TO BE THERE. This "half-casts" rumor about last night doesn't fly with me, because (from what I've seen) if you're going to miss a rehearsal they fire you outright. The issue with the Street Experience seems to be lack of originality (obvious), and the hordes being too spread out. The first can't be fixed, the second part "can" if they simply limit the amount of space the hordes have to operate in each location. Or... they can "park" the hordes, assigning them to a fixed location like a traditional zone. But that's unlikely because of how they've been marketing the heck out of this. Blocking off the cut-through is a horrible decision, despite the logical reasons for it. That is something that, because of the pace of construction, can't be fixed though. So, flaws: Lines - None issue. Deal with it. Number of Scareactors - Unlikely, to be fixed Spread-out streets - Maybe, but will they? Navigating the park - Can't be fixed "Ineffective" house designs - Can't be fixed Streets too dark - Can be fixed, but will it? Broken Effects - Hopefully, will be fixed Scareactor Performance - Can improve Typically, an EP, despite its roughness, is fairly close to what the event will ultimately be. Last year was a rough opening, but the only real changes (aside from improved performance, which is a given) were giving the Minions saws and moving the photo-op. The issues we are seeing this year don't seem to be as easily fixed.
    1 point
  40. Was it a cluster? Yes, but where you all see failure and disappointment, I see a whole sh*tton of potential. Only got one scare (it was from Dead End, in case you were wondering) the entire night from the five houses we did (skipped out on TWD and SH), but I tried to see through that to see where things could improve. And honestly it all came down to learning your timing. Once the SA in HOH learn when their flashes go off and they can position themselves accordingly, that house is going to be terrifying. Most of the rest of the actors just need to get their movements in sync with their foot pedals or their partner and they'll be golden. As for specific houses, Dead End is really giving off a Legendary Truth 2.0 feeling to me, which is nothing but a great thing. The set design in P&T is incredibly rich and filled with great gags. From that standpoint alone the house is a success for me. Gothic is gorgeous, but the costumes don't seem to have much going on from the waist down, which is really jarring. As for the scarezones, I'd like to see a few more walkers around in SF, but I think the roaming zones are going to work extremely well, especially on nights with less people. However, it wouldn't be a bad idea to cast a few more for each group on peak nights to help flesh out the ranks. But seriously, WTF is up with the grim reapers just chilling everywhere? Kinda strange, to say the least, and not in a good way. Bill and Ted's this year went a tad too long for me, and there were a couple bits that I just found completely unfunny (one bit needs to be re-recorded with a better voice, or just cut entirely), but overall I like the general idea of the plot, and am a big fan of the more fast-paced and random-ness of the sketches. As for the ending, it is most definitely the most random thing I've ever seen a Bill and Ted show do, and I absolutely love it. This year's not going to be for everyone, but I thought it was well done. So yeah, overall, was it an absolutely horrible EP? Most definitely. No one seemed to know what was going on, and all of the new ops that were hired seem pretty much COMPLETELY clueless on how things worked. With all of that said, do I think it will be a good event? Honestly, that's mostly up to the actors at this point, but I have no doubt that they'll be able to pull it off. And hopefully, with some gusto.
    1 point
  41. This isn't like showing a preview screening, with an unfinished film to find out what fans are responding to. This is more akin to going to the media preview two nights prior to the film coming out so critics can write reviews and so early press can be created. They do have time to fix things, and things will be fixed but know that the actors out on the street last night were hard cast, they doubtfully will be hiring many more actors. It's flawed, end. If you want to ignore the reviews, feel free, that's your god given right. Just know a lot of us have been positive and still are positive about the event, we just found fundamental flaws and are going to point them out.
    1 point
  42. Hi folks, I've got a bunch of photos from last night, but certainly not as many as I'd hoped. Some of the scarezones were REALLY dark, but hopefully that'll change by the Grand Opening. Not to plug another site, but I'll be posting the majority of my photos over at "HHN in Photographs." Here are a few to whet your appetite.
    1 point
  43. Can we please stick to opinions and stop bickering? Thanks.
    1 point
  44. I'm sorry you guys had a bad time and that there were fire drills but would you rather us not have them and then have all the scareactors burn cause they cant get out? It was annoying for us as well but most of the people i saw coming through the house were having a fun time. Theres no need to be so negative its the first night the event is going and its an employee preview because they know that it will be all jumbled up. Its not their fault the lines were so long. if you didnt like it dont go then maybe some people wont have to wait in a 60 minute line. And how can you judge an event when you only did 4 of 7 houses? Get over yourself wesker
    1 point
  45. My worst moment was when it was over and I had to fly back home the next day.
    1 point
  46. Is there an effect/scareactor that goes along with the bed? And do those Scareactors just stand there or are they inviting you in?
    1 point
  47. Thanks!.. Good read. I take it Employee Preview was tonight?
    1 point
  48. Here's hoping that the perhaps the masks they are using are the more pliable latex kind that allow for more movement by the person wearing them...then the zombies can act like they are trying to nom on you while emoting their zombiness at the same time.
    1 point
  49. Hmm.. Attempted to attend this last year to meet some fellow HNN'ers did not go that well. I went solo last year for opening weekend and was looking forward to meeting some fellow Horror nighters but when I went and itroduced myself as everyone else seemed to know everone else let's just say after a 10 minutes of being ignored I just decided to head to the lines into the park. But I guess I can try again this year would still like to meet some fellow horror nighter's.
    1 point
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