-
Posts
362 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Events
Everything posted by Parkscope
-
Halloween Horror Nights 25 Wishful Thinking
Parkscope replied to Legacy's topic in Halloween Horror Nights 25
Orlando actually did have a chestbuster scene in one of the hallways. A woman was above you on the left. The chestbuster popped out, she screamed, and a marine on your right killed the woman and the chestbuster with his rifle. It was a timing effect I only saw once out of my 4-5 runs through the house. -
Halloween Horror Nights 24 Speculation
Parkscope replied to UniversalStudiosGeek's topic in Halloween Horror Nights 24
I would love to see a retro fit of the AWIL rigs for the Xenomorph. -
Halloween Horror Nights 24 Speculation
Parkscope replied to UniversalStudiosGeek's topic in Halloween Horror Nights 24
You lost me on this one. I have a hard time believing this. Universal doesn't cater to the kiddies like Disney does, but I don't see them putting an outright violent attraction like this in. -
Halloween Horror Nights 24 Speculation
Parkscope replied to UniversalStudiosGeek's topic in Halloween Horror Nights 24
Everything announced has been cleared. There's a reason the Carkitt Market area was only mentioned to the press and not in the webcast. -
Halloween Horror Nights 24 Speculation
Parkscope replied to UniversalStudiosGeek's topic in Halloween Horror Nights 24
Conceptual stuff is done, but not everything is approved. Mike has been working on live entertainment for Potter and the Carkitt Market area of DIagon Alley, none of which has been approved by JKR yet. -
Walking Dead : Undead Street | The Clear
Parkscope replied to King_K.'s topic in Street Experiences & Shows
It's from the episode named "The Clear". It's the town Rick is from that is now completely filled with booby traps and inhabitable by the guy he meets and stays with in the first episode. It's also the first good episode of the show since the premier (IMHO) -
1) American Werewolf in London 2) La Llorona 3) After Life 4) Cabin in the Woods 5) Resident Evil 6) Havoc 2 7) Evil Dead 8) Walking Dead
-
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
Three more possible cryptic comments, eh? Arboreal and Lumberjacks, to me, point to another Scarezone revolving around the "Evil Takes Root" concept. As for alcohol...well I know Ops has been desperate for the past few years to go the Hollywood route and begin to curb if not outright stop alcohol sales at the event. Could it be something along those lines? -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
Better than nothing. Still, a majority WD experience is so lazy. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
It made money. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
So basically the house from last year in the streets. What a damn waste. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
If I hadn't already bought my tickets, plane tickets, and a hotel I would consider not going. But I need to go see Springfield and Transformers anyway. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
Freaking awful. Completely lazy. Totally uninspired. Congratulations, HHN. You're turned one of your biggest supporters into an apathetic attendee this year. -
Legendary Truth - The Collective 2013
Parkscope replied to Mark M.'s topic in Legendary Truth: The Collective
I'm relived that the Rush of Fear pass gets you access to the game! -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
Parade building, according to those in the know (AKA not me haha) -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
San Diego Comic Con, and no, TWD has not officially been confirmed...but it's coming -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
From @Attractions twitter -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
While I thought the movie was pretty lame, a Purge street would be cool if they had the horn going in the background -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
Ah okay, then it IS just me being dumb. Thanks. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
One thing I'm confused about. Originally it was said there were 9 streets. But we only have 5 codes. What's the reason for that. Sorry if I'm just missing something obvious. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
I have no inside info, but every interview I've seen about the new area has said "not this year". I assume they want people hanging out and drinking at the bar and not getting scared. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
First thing I thought of when I saw PS was Psycoscarapy, but I guess it could also possibly be "Playstation" and a code for a Resident Evil street -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
A Forsaken street would be pretty sweet. Those costumes were great, though I know a lot of people weren't a fan of the eyes. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
No. Mansion in the woods outside of Raccoon City. Resident Evil 2 started in a police station, though. -
Halloween Horror Nights 23 Speculation
Parkscope replied to JDW's topic in Halloween Horror Nights 23
Eh. The first game took place in a mansion in the middle of the forest/mountains.