I now have a full treatment going for my goofy idea, "The Dungeon of Terra-Cruentus" that I should post in the creative thread, and it's a little more developed than what's below; but here's what I first sketched out for the random scene ideas I had in the early-going:
1. ENTER - Dungeon Wall Facade (2 actors = Eelmouth on top of the dungeon entrance, watching over a captive Storyteller suspended in a cage, who is being forced to read a new chapter in Cruentus's history)
2. Spider Room (1-2 actors = dying monk, combating monk/soldier)
3*. Spider hallway half-room with animatronic
4. Rat Lady Chamber (probably stopped seeing the Rat Lady at HHN for a multitude of safety/ethical reasons, so not an exact replica of this room but a twist of some sort)
5. Dining Room/Chainsaw Sacrifice
6. Sacrificial Chamber - Terra Queen using her knife on a victim actor
7. Skool in the Graveyard (3 actors = tombstone scare kids)
8. Bridge Back to the Dungeon (Knucklegrunt actors & static figures lurk in the "waters" here)
9. Body Collectors Dungeon Takeover (classic DoT & Collector gags here - hanging man, spine rip, etc...)
10. Body Collectors Dungeon Takeover 2 (more aggressive Collectors in tighter spaces here)
11. Finale - Terra Queen is sacrificed to complete the cycle, Queen's bike-prop scares guests as they pass by exiting the house
Soundstage 24, maybe? I only thought that because my idea for the facade is fairly close in scope/style to Scary Tales: DEA. That or a parade building could probably house it too, considering how tall the scenery reached in Monsters & Graveyard Games this year.
None of this will likely happen. But this would be a sweet, gory, delicious trip back in time.