Jump to content
Sign in to follow this  

A New York Nightmare I - The Animator

Recommended Posts


- Eclipse Gardens Presents -

A New York Nightmare:

“Painting Your Demise”

Year One Lineup

Icon - The Animator


Mazes - 8


- ink! -


- Midnight Snack: Gateway Drug -


- Tomb Of The Cosmos -


- Esoterica: Hivemind -


- Sea Souls: Epsilon -


- Pandemonium -


- Uzumaki Mountain: Delirium Defined -


- Hallows Eve: Risen -


Scarezones - 5


- The Sketchbook


- Requiem For A Scream


- Full Moon Bayou -


- Excavation X - 


- Cemetery Of The Damned -


Shows - 1


- The Vault Of Horrors -


- Maze Descriptions -


* * *


ink! - Trident Animation Studio is starting to regret firing Ed Hawthorne. Enter the studio and fight for your life as Ed Hawthorne breathes new life into his art.


Facade -Trident Animation New York Headquarters


* * *


Pandemonium - Set in the 1990’s, a new renovation at in the NY Subway reveals a strange opening, releasing evil forces to wreak havoc on New York.


Facade - Family pizzeria , hellish overgrowth, people impaled on pikes, a car crashed into a lamp post.


* * *


Esoterica: Hivemind - A mansion burns on a cold September night, as ash flies the fire breathes new life into a dormant beast long forgotten.


Facade - Victorian mansion, flames seen billowing from second floor windows as ash fly through the air. *Soundstage*


* * *


Tomb Of The Cosmos - A failed tomb robbery, lights and sounds from beyond, and creatures cloaked in the dark desert night. Something horrible is happening in Cairo.


Facade - A pyramid on its side buried in the sand, a makeshift entrance blown up in the middle.


* * *


Uzumaki Mountain: Delirium Defined - They say never to travel up that mountain, that only the deranged live upon those hills. Make the trek and discover true horror.


Facade - A Large misshapen Cathedral lying on the edge of a cliff.


* * *


Sea Souls: Epsilon - The murky history of EPSILON Vacation Club comes flooding back to them as portholes into strange worlds begin opening up in their facility.


Facade - EPSILON Vacation Club, a cyberpunk-styled New York facade. Vines grow on the building as if it’s abandoned.


* * *


Hallows Eve: Risen - The people of Oak Valley take Halloween a bit more seriously than most, it just so happens tonight is Hallows Eve. The Witching Hour is upon us.

Facade - A country bar, motorcycles in front.


* * *


Midnight Snack: Gateway Drug - After taking a strange new drug you go to Don’s for a midnight snack where you discover a portal to weird and horrifying worlds. Can you survive the multiverse?


Facade - Don’s Convenience Store


* * *


~ This Topic will be updated weekly with full maze treatments, stay tuned! ~


- Midnight Snack: Gateway Drug -
Treatment Script:




Synopsis: After taking a strange new drug you go to Don’s for a midnight snack you where discover a portal to strange and horrifying worlds. Will you survive the multiverse?


Facade: An average looking Convenience Store, an advertisement for a new medicinal drug plays on the sprung tent wall.

Room 1: You enter a convenience store, the shelves are packed and the clerk is friendly. A CCTV monitor in the corner plays a loop of “you” walking around. The shelves are placed in a way so they lead you to the freezers. The freezer door is wide open and inside is an icy portal.

Room 2: You step out of another freezer into a Malt Shop. The rooms are covered in thick strings of ice cream that pulsate. Two customers lay on the floor, their faces covered in a breathing wad of ice cream. A clerk hides behind the counter, scareactor wears an ice cream mask.

Room 2½: You step into the back room, where a huge moving piece of ice cream is coming out of a large vat. Multiple scareactors, ice cream workers.

Room 3: You step through a broken piece of wall into a summer camp bunk cabin. It’s covered in brightly colored, blacklight tags. A trail of blood leading outside. A scareactor waits on one of the bunks. 

Room 3½: You step outside to a large “outdoor” area. You first step past a campfire where a human is being roasted. Clowns hide behind the trees. You walk over an artificial lake into a small cafeteria.

Room 4: You walk past a clown dressed as a lunch lady, handing out human remains. The tables are pushed to the corner because a clown-decorated school bus is crashed through the side of the room. You walk inside it, passing many clowns-some real, some fake.

Room 5: You exit the bus doors into a Pet Shop, the place is a disaster. Cages are battered, glass is shattered. In front of the door are two rabid dogs feeding on bodies. A giant rabbit puppet in one of the cages to the back of the room. The exit is an ashy, burnt wall. 

Room 6: You step out of a fireplace and into a suburban living room. The window is shattered and wind blows the curtains. A scareactor with a gnome on his head. You step out into the hallway.
Room 7: You walk through a small suburban hall, door panel scare.

Room 8: You enter a child’s bedroom, vintage toys strewn about. Gnomes cover him on his bed. A giant gnome scareactor bursts through the window. The exit is surrounded in toys.

Room 9: You’re on the working floor of Killjoy Toys. Conveyer belt to one side, a long table to your left. Catwalk above you, scareactor. Scareactor in conveyer belt disguised as corpse. You step into the foreman’s office, he’s been turned into a giant teddy bear. Exit is surrounded in trophies and hay.

Room 10: You exit through lockers into a 1960’s High School corridor. Hay covers the tiled floor, a bloody path left by a pitchfork. Prom queen with hay stuffed in her head is pinned to the wall by a pitchfork. A scareactor in the locker. Body parts inside the trophy case. 

Room 11: You step inside a classroom, the teacher is now a scarecrow holding a sharpened ruler. You are chased around the maze of desks by a scarecrow with a chainsaw. An icy hole in the wall leads back through the freezer. 

Room 12: You exit back into the convenience store, the neon is flickering. Blood is everywhere. Final scare is clerk with a bullet wound in his head. The CCTV plays a loop of “you” shooting him.


  • Like 2

Share this post

Link to post
Share on other sites

I'm very impressed with your ideas! Is there a chance you could provide further info on the backgrounds on the mazes and scarezones? As well as to provide any other ideas you have in mind? I would like to expand on these ideas by writing the scripts for them...  

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...