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themazethinker last won the day on October 12

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About themazethinker

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  1. You guys get to pick my next haunt. Overlord V/H/S
  2. Bills House You enter into the soundstage, and you find yourself in a small suburban neighborhood. Rain is pouring down on you, as you hear the sounds of distant thunder nearby. In front of you is a small house, where a car is parked in front. In the sidewalk is a small drain, where fresh blood can be seen on the road, and a red balloon. From inside the drain...you can hear the sounds of flesh being torn and a child crying...and laughter. You enter from the side of the house, as you transition into a different scene. Alleyway You then enter into a narrow alleyway. Several boxes litter the streets, and Mike's bike lies against the wall. Mike (dummy) can be seen standing next to his bike, quivering in shock at something. You look in his direction towards a closed door...and you see many burnt hands reaching out through the cracks of the door. Smoke and orange lighting can be seen from the door, as a couple of hands try to grab at you as you hear faintly screams of help. You turn right, and enter the library. Library Basement You then enter into a long cramped area. The room is very dark, but you can make out various folders stacked up on the walls. On the floor are various cracked open easter eggs, yolk spilled onto the ground. The smell of rotten eggs fill the room, along with another smell..scorched flesh. To your right are some stairs, where eggs can be seen stacked on each step. As you are distracted by this, the headless boy emerges from the middle of the archives, and tries to swipe out at you with it’s burn hands. You run towards the next room. Rabbi's Office You enter into a large open room this time. It seems to be a normal clean office, but it’s really dark. On your left lies a painting, where a distorted woman (Judith) can be seen holding a flute. From the shadows, you hear a out of tune flute playing, and it stops. The lights go out for a second, then come back on. You look back to the painting. Judith is gone (painting that actor can turn from behind the wall). Suddenly, a humanoid version of Judith emerges from a hidden wall (stilt walker), and reaches out towards you. You run to the next room. Marsh House Hallway You then enter into a small hallway. In front of you is an open door to the bathroom. You can’t enter it, but you see Beverly getting sprayed with tons of blood from the sink, as it starts to flood the room (Plexiglass room to block guests, and there’s a drain at the ground). As you are distracted by this, Alvin Marsh will emerge from one of the doors and threaten you. You run to the next room. Basement You enter into a large basement. You walk onto a small catwalk, where the floor is made out of wood. The basement can be seen flooded, with shelves tipped over and boxes scattered. In front of you is Georgie in his yellow raincoat. He stares at you, as he speaks. “If you come with me, you’ll float too. You’ll float to. You’ll float too. You’ll float too! YOU’LL FLOAT TOO!” As he says this, you see he is slowly being lifted up by Pennywise's arm (Actor is attached to an animatronic arm on the ground, which will raise or lower every few seconds). As you are about to exit the room, Pennywise scares you from behind a shelf, and laughs maniacally at you. You run to the next room. Garage You then enter into a large garage. In front of you is a projector on a table. Being projected against the dirty wall is Bill’s mom, but her hair is covering her face. Slowly, the hair parts away, as her face is revealed to be Pennywise. The projection then goes off, as you hear Pennywise laugh. Suddenly, a giant version of Pennywise lunges through the projection and roars at you (giant head scare). You run to the next room. Forest You then enter into an outdoor area. Trees and thick bushes line the woods, as from afar you can smell...popcorn and cotton candy. As you walk past from a bush, a fanged Pennywise emerges from them, holding a kids arm. He laughs at you being scared, as he waves the arm at you. You run to the next room. Neibolt House As you exit the forest, you see the massive neibolt house. Everything about it is rotten, even the grass with it being overgrown. As you’re looking at this haunting display, you hear a raspy voice. “Do you think these will help me?” Suddenly, the leper emerges from behind a tree, and reaches out towards you, snout dribbling from its nose and onto you. You run into the house. Foyer The inside of the house looks like how you’ll expect from an abandoned house. Furniture and leaves litter the room. To your left is a mattress, with a strange black sizzling liquid coming out of it. Suddenly, Eddies head pokes out from a hole in the mattress, and looks at you. “You wanna play loogie?” he says, as he then vomits the black ooze onto you (animatronic head and water). You run to the next room. The Doors You then enter into a mostly empty room. In front of you though, are three doors. The door to the left named “Not scary at all”, the middle door is named “Scary”, and the last door is “Very scary”. The “Very scary” door is opened, so you enter into it. As you are about to, the “Scary” door swings open, as the hanging torso of Betty Ripsom swings towards you (animatronic pushed by blackout performer). You run to the next room. The Clown Room You then enter into a large room...and it’s filled with clown statues. Each of them seem to be from pre 1950s, with dust and cobwebs collecting on several. In the center of the room is a coffin, and inside is a strange dummy of Richie, with black liquid dripping out of its face. As you are distracted by this, one of the clowns in the room lunges towards you, and laughs maniacally. Whilst you back away from it, Pennywise emerges from behind a sheet, and claws at you, as you run to the next room. Kitchen You then enter into a large kitchen. The ceiling above can be seen with a large hole in it, and a broken table on the floor. To your left is an open fridge, and the scent of the carnival can be smelt coming from it. As you are distracted by this, Pennywise emerges from behind a corner, with a spike coming out of his temple. His face is becoming more and more terrifying, with his fangs growing though his skin, and his eyes becoming circular. He swipes at you with his claws coming out from his gloves, as you run to the next room. The Well You then enter into a small room. In front of you is a well, and from it you can hear the sounds of children laughing. Instead of that sweet circus smell from before, you smell feces and urine coming from the well. As you are about to enter into the next room, a bloodied Henry Bowers will lunge towards you with a pipe and try to swing it at you. You run to the next room. Sewers The stench from before is at its peak now, as you enter the sewers. The walls are coated with filth, as you can’t see it, but you can hear water splashing beneath your feet. You can hear children laughing in the distance, as multiple zombie kids scare from the walls. You run to the next room. Drainage Room You then enter into a large room. Various pipes line the room, as sewage water drips on you. A flashlight can be seen passing through the walls, as you hear...strange sucking sounds. Suddenly, a light comes on in the center of the room, as you see the flute lady devouring Stanley with a strange insect like tongue (animatronic flute lady, and dummy stanley). As you are distracted by this, Pennywise emerges from a wall grate, as he laughs in your face. You run to the next room. Lair You then enter into a massive room. In the center of the room, are a bunch of toys or children items stacked in a huge pile. To the left and right of the pile are multiple dead children, their eyes are empty and face in a silent scream. The one that seems to be the lowest is Beverly, as she can actually be seen floating higher and higher every passing second. As you are distracted by this, one of Pennywise's forms jumps out from behind the pile and tries to attack (depending on the cast, it’ll be the leper, flute lady, or the headless boy). As you are about to exit the room, you notice a large open hole with Pennywise attached to it, gripping on the edges. His head can be seen cracking open, as he mutters one final word. “Fear”. You go to the next room Sewer Hall You then enter into a long hall. The smell has slowly started to fade away the more you walk. The room is pitch black, but you can see daylight ahead of you at the end of the hall. You hear Bill talking in this room. “Swear, swear if It isn't dead, if It ever comes back, we'll come back too.” you enter into the next room. Bridge You then enter into a large outdoor room. In your left and right are bushes, and in the center is a large bridge..with tons of red balloons everywhere. To the left of the bridge is a message written in blood, “COME HOME”. As you are distracted by this, Adrian emerges from behind a bush, bruised and bloodied. He begs for help, as Pennywise emerges from behind him, and takes a bite out of his armpits. You run to the next room. Chinese Restaurant You then enter into a small room. In the center of the room is a table. There are various paper messages on the table, all saying “Guess” “Stanley” “Could” “Not” “Cut” “It”. The cookies on the table are seen cracked open, revealing various malformed abominations. One has an eye slowly moving closer to you, another has a bat wing flying in the air (string). The most disturbing one is a small insect body with a baby's head. It twitches and wails, as it tries to crawl towards you (puppet). As you are distracted by this, Mike will come out from a corner with a chair, and try to swing it at you. You run to the next room. Bleachers You then enter into a narrow room. On your left are various bleachers, with the outside pouring through it. You can hear the faint audience members from it, but it’s very faint, like it’s drowned out. On the floor is Victoria...well what was Victoria. Her head has been ripped clean from the body, with pieces of brain scattered everywhere. Suddenly, a wall panel drops down, revealing a full fanged Pennywise. He lunges towards you, as you run to the next room. Living Room You then enter into a large living room. It seems...normal. There’s hardly anything wrong in the room...besides the flies cluttered around a window. A picture is hanging on a wall...and it’s Bob Gray. As you’re looking at him, the distorted Mrs. Kersh lunges from a corner (stilts) and tries to grab at you. As you are running away from her, a nearby door opens revealing a Bob Gray/Pennywise form. His laughter slowly turns into a roar, as you run to the next room. Derry Picnic You then enter back outside. To your left is a large podium, and the right is overtaken by a black shadow. The podium is empty, but Pennywise can be seen floating in the air with various red balloons (dummy). He is seen singing about Richies “dirty little secret”, and might also taunt you to. As you are distracted by this, a large fanged Paul Bunyan head emerges from the shadows and tries to bite at you (puppet). You run to the next room. Hands You then enter into the next room, and it’s a disturbing sight. Everything in the room, the ceiling, the floor, the walls, everything is covered in small tiny baby hands. You can hear the flesh moving from all around the room, as you walk past them. Suddenly, part of the wall lunges towards you (actor wearing hand suit). You run to the next room. School Halls You then enter into a long hallway. To your left and right are various lockers and doors. From one locker on your left, you can hear Ben inside of it, panting heavily. As you’re looking at him, a demonic burnt up Beverly emerges from one of the doors. She slowly recites Ben’s poem, as she reaches out towards you. As you’re running to the door, Pennywise bursts in from a locker and laughs at you (torso animatronic). You run to the next room. Pharmacy Basement You then enter into a damp basement. Cobwebs and an awful smell cover the room. To your right you can see the Leper vomiting some black ooze on Eddie. Eddie reaches out towards you for help, as the Lepers head turns to you and pukes all over you (water). You run to the next room. Bathroom You then enter into a small bathroom. Blood stains can be seen on the floor, and a bloodied pocket knife on the floor. As you walk past a fallen shower curtain, Henry emerges from behind with a knife and tries to slash at you. You run to the next room. Hall Of Mirrors You then enter into a long distoriting hall. Every wall is made of mirrors, with some having child sized handprints. Suddenly, part of the mirror fades away, revealing Bill trying to break the glass (pepper's ghost effect). He tells you to run, before It comes. As you are distracted by this, parts of a nearby mirror fall back revealing a fanged pennywise. He’ll attack you as you exit the room. Neibolt House You are now back at Neibolts doorsteps. The house looks worse than ever, with parts of the wood on the floor. As you enter into the room, you hear Pennywise monologuing. “For 27 years, I've dreamt of you. I craved you. Oh I've missed you! Waiting for this very moment... TIME TO FLOAT!” As he says the last line, thunder can be heard off in the distance, as you enter inside. Living Room You then enter into a large living room, and you already see carnage occuring. Ben can be seen on the floor, with a grotesque message being cut into his stomach. “HOME AT LAST”. He reaches out to you for help, but his arm is pushed down by some force. As you walk past him, a nearby mirror breaks away revealing pennywise, and he has a glass shard. Before he can slash it at you, Beverly comes out with a pipe and tries to swipe at the mirror, but you’re in the way. You quickly run before she hits it. Kitchen You enter back into the kitchen, and the old carnival smell has been replaced with the smell of mold and dirt. The open fridge is still there, but it now has stan’s body shoved inside..and it has no head. As you’re looking at the slightly decaying body, Richie bursts in through the door, and he has Stan’s spider head covered on his head. He reaches out towards you for help, as you run to the next room. Sewer Halls You then enter into a narrow hall, as the familiar sewer smell returns. As you walk by the halls, you can hear Pennywise laughing...from all directions. As you look around disoriented, the distorted Mrs. Kersh lunges from a hole in the wall and tries to attack you. You run to the next room. The Doors You then enter into a familiar room. The three doors are there again, but the paint is now dry, and yet it seems to move down to the floor. You see the open “Not Scary” door...and see a Pomeranian. It just sits there, wagging its tail. As you’re adored by it, the bottom half of Betty Ripsons legs emerges from the “Very Scary” door, and chases you out into the “Scary” door. As you walk through the halls of the “Scary” room, the Pomerarian before bursts through the wall, now demonic and twisted (animatronic). You run into the final room. Lair You then enter into the most massive room of the haunt. In front and center of the room is the giant spider Pennywise, it’s arachnid legs trying to swipe at you (20 foot animatronic). Every area of the room is covered with red balloons, and as you walk past them, every form you saw before in the haunt lunge from behind them, trying to tear you apart before you leave. Whilst you run to the exit, you pass a Universal employee guiding you out...until he pulls back his hat revealing Pennywise's face. He lunges towards you, laughing whilst you escape from your fears.
  3. Guess i can make this a thread. Discuss your favorite scenes of this years event. House Of 1000 Corpses Gas Station Facade Gas Station Murder Ride Transition Lizzie Borden Ed Gein Dr. Satan Murder Ride Transition Firefly House Facade/Tiny Living Room Hanging Cheerleaders/"RUN RABBIT" Graves Tunnels Dr. Satan's Lair Posters The Curse Of Pandora's Box Shop Facade Shop Light/Lost Souls Gates/Cerberus Lava Pit Cages Harpies Medusa's Lair Medusa's Head Castle/Hades Arachne's Web Pandora's Throne Us Vision Quest Hall Of Mirrors "There's A Family In Our Driveway" Hall Living Room Car Escape Living Room/Plastic Surgery Hallway/Twins Merlin's Forest Hall Of Mirrors Hallway/Adelaide Tunnels Classroom Hands Across America Holidayz In Hell New Year Facade New Year Party Baby New Year Tunnel Of Love Prom Queen Death Candy Hearts Leprechaun's Lair Entrance Leprechaun's Lair Easter Photo Shoot Firework Stand Thanksgiving Dinner Christmas Tree Lot KIller Klowns From Outer Space Tent Facade Tent Halls Elevator Cotton Candy Hall Of Cocoons Klown Dog/Shadow Puppet Deborah's House Facade Living Room/Pizza Delivery Bathroom/Klown Babies Police Station Entrance Officer Meat Puppet Carnival Entrance/"What Are You Gonna Do With Those Pies?" "ANOTHER DOOR!" Popcorn Gun Klownzilla Klown Car Stranger Things Bathroom Living Room The Mind Flayer Pumpkin Patch Tunnels/Joyce/Hopper Demo Dog Attack Control Room Bob's Death Hopper's Cabin Entrance Tentacles The Mind Flayer Creepshow Comic Cover Facade Comic Halls Grantham House Entrance Head Twist "I Got My Cake" Classroom Staircase/Charlie's Death Roach Infestation Pratt's Death Living Room Bathroom Jail Block Trash Frankenstein Meets The Wolfman Gypsy Tent Facade First Transformation Camp Attack Gunslinger Frankenstein's Crypt Forgotten Experiments Living Area Lab Ice Cellar Film Vault Ghostbusters Firehouse Facade Lobby/Janine Containment Unit Card Game Library Elevator Stanz Meets Slimer "He Slimed Me" Couch Attack "Who Brought The Dog?" "Chose The Form Of The Destructor" Stay Puft Marshmallow Man
  4. Yeah i can seeh that working. Jack can have a carnival zone, caretaker can have a gothic zone, director can have modern universal horrors (tethered, baby face killer, etc etc), storyteller can have a scary tales or urban legends zone, and the usher can have reimagined versions of classic monsters (think the designs of UM this year).
  5. You good man, it's perfectly understandable.
  6. Imagine a Until Dawn haunt that had multiple paths. Also i really want a Doom haunt, because since your just a human, these demons will be terrifying. Like, imagine a stilt walker Baron Of Hell.
  7. You're in luck, a friend of mine made a good room lineup for a Jaws haunt on the IU Forums " Opening scene/facade: Similar to Poltergeist's facade, there would be some rockwork with seashells surrounding us and a rock and seaweed awning we would walk under. Above the awning is a forced-perspective model of Amity Island in the distance; some water lighting projection if placed on a blank space between the rock awning and the FP model to look like it's water. It's night, but there's a dim sunset lit up behind the model. As we walk up to the rockwork entrance with the model above us, there is some fog. We also see the shark fin in the "water" We hear the Jaws theme startup. Duuuu-dun. Duuuu-dun. Scene 1: We go inside the rockwork and the entrance hallway. There's seashells and rocks surrounding us. No scares yet. The music gets a bit more intense. Dun dun dun dun dun dun. We exit the hallway to see a decent-sized room to make it look like we're submerged under-water (Think the under-water scene from Freddy Vs Jason). Rocks, Corals, sea weed everywhere. Above us is the surface. We see the legs of the girl from the opening scene and hear her dialogue from her opening scene. In front of us, we see a digital mapping projection of the shark's shadow, looming towards her. Scene 2: We walk through another coral-reef hallway. The music gets more intense. We finally see the shark jump out (In puppet form) at us with the lady in his mouth. If they can do it, there would be some fog with red dye to give off the illusion of bloody waters. The music climaxes as the shark jumps out. Scene 3: After a brief line of dialogue from old man Harry saying, "we know why you don't go in the water", we encounter a room of "floating" bodies and severed body parts in the wake of Jaws. These victims essentially represent all of the victims that died in the first half of the movie, save for the first lady who we already encountered. One of the "floating" bodies would be a real one and used as a scare. The audio trigger would sound like someone struggling underwater. In the room, an audio clip plays of Mayor Quimby saying, "You yell 'Barracuda!', people are gonna yell, 'what?' You yell, 'shark!', we have a serious problem." As we exit the room, a pop up of the rotted head from the movie pops out from a hole in the mass of coral walls. Scene 4: We walk into an underwater cage with the scuba diver accompanying us acting like he's swimming. We see the Jaws puppet raming the cage with a loud audio trigger of a rattle to scare us. We see the bottom of the boat and the surface above our heads. Scene 5: After a rock wall transition, we end up on the dock at Amity Island. To the right of us is a storefront of Amity as we are walking on the wooden boardwalk. We go up a plank and enter the Orca. In this scene, "Father and Son" is playing from the soundtrack. As we enter the Orca, we see Quint there with his beer singing, "Farewell and ado to you fair Spanish ladies". We walk inside the Orca. Scene 6: We enter the Galey of the Orca and listen to the dialogue from the three on the boat as it is rocking back and forth (Similar to the pirate ship scene in The Depths and Knott's). We exit out of the galley through a curtain. Scene 7: Where we should be on the deck, we are immediately greeted by Jaws himself popping out of the deck. Instead of popping out straight at us, he pops from the ground up towards up (Upward diagonal fashion); as if he were breaking out from the bottom of the ship and lunging at us. We make a turn and walk on a slanted platform ala the Forsaken and Dead Waters. Where gravity is pulling us, we see Quint being eaten alive by the Shark. Scene 8: We make another turn and end up back in the Galley. The entire galley is tilted just like Blood Waters but half of it is ripped out by Jaws. He jumps out at us with blood in his teeth and Quint's leg still there, spraying water on us. Scene 9: We're still walking on the mostly-sunken Orca with Brody there with his gun, sitting on a mast. An audio trigger lays of Brody saying, "Die you son of a b- BANG!" Jaws jumps out at us on-que, with an air tank in his mouth, as if he's coming out from the bottom of the ship, lunging at us. For more dramatic effect, we would feel a blast of air. Scene 10: We turn the corner and we see Brody swimming off in the distance as a projection. We enter a sea rock formation that takes us back under water. Scene 11: For the final scene, we see bits and pieces of Jaws "floating" everywhere. There is some red-colored fog in the room. For one final scare, a ravaged Jaws, with bones and burnt flesh hanging down, lunges straight at us for one more scare. Then we have the line attendants yelling at us to move towards the exit."
  8. Broken TV (Entrance) The entrance will be a massive old-fashioned television. The screen has various cracks and tears on it, as it glitches and sputter every so often (projections). The screen will also play various intros from the cartoons (Invader Zim, Gravity Falls, Courage, etc). Occasionally though, the footage will change to a POV of someone walking through the empty haunt. They stop in one room, and you then hear heavy breathing. Suddenly, the person speeds up, now running away from this unseen entity. As he is about to make the exit, the camera is thrown against the wall, as you hear roaring and screaming...then silence. You then enter the haunt. Music - https://www.youtube.com/watch?v=h4YvkZeLrjs https://www.youtube.com/watch?v=g2glxkuD5R8 Vortex You then enter into a trippy vortex area. The walls are painted with various cartoon faces, that’ll warp and distort as you keep walking. You hear faintly audible whispers of children talking, laughing and giggling. You then enter into the first Cartoon. Joy (Amazing World Of Gumball) You then enter into a large school hallway. To your left and right lie various lockers, some covered in...rainbow saliva. As you walk past one locker, a Joy Infected Gumball emerges from a locker, rainbow drool coming out from his mouth. As you walk past one of the school corridors, a Joy Infected Tina’s head emerges from it (puppet), as it sprays you with saliva (water). You run towards the next room. Living Room (Invader Zim) You then enter into a small living room. To your left is a pink couch, an armchair, a large television set, and a picture of a green monkey. In front of you is an entryway to the kitchen. As you walk towards it, you see the shadow (projection) of Keef holding a small box. Two mechanical arms then emerge from the box, and take his eyeballs! As you are shocked by this, Keef emerges from behind the corner, eyes removed as he screams for help. You run towards the next room. Lab Class (Invader Zim) You then enter into a large classroom. Various lab beakers and equipment liter the room. From around the room, you can hear a pigeon cooing. You try to find the source of the sound, but it seems to be everywhere in the room. As you walk past one table, an organ stuffed zim lunges out from behind it. He tries to grab at you, as various organs can be seen leaking from his mouth. You run to the next room. Haunted House (Samurai Jack) You then enter into a huge dining room. In the center of the room is a family, all convulsing and foam coming out of there mouth, as a large demonic smoke exits out of there mouth. Suddenly, strobe lights hit the room, as a humanoid version of the demon scares you into the next room. Fry Shop (Steven Universe) You then enter into a small kitchen area. In the room there’s a smell of freshly baked fries. In the center of the room is Frybo (dummy), as it holds several people with it’s fry tentacles (dummies and actors). The peoples faces are covered in fry grease, as some will try to reach out for you and beg for help. As you are about to exit away from the room, Frybo (actor) emerges from a hidden boohole in the wall and lunges towards you. You run to the next room. Car Wash (Steven Universe) You then enter into a large car wash. As you walk in the room, you smell wet fur. Every so often, cold water spray from the hoses on the walls. You hear meowing...and moaning. As you are about to exit, a Cat Steven (puppet) breaks through the wall and screeches loudly at you. You run to the next room. Tunnels (Steven Universe) You then enter into a large dark tunnel. The walls are covered in dirt, and the smell of earth fills the air. Around you, you hear muffled echoing screams. Slowly, you realize that the screams aren’t from one person...but multiple.Suddenly, a corrupted gem busts in through the wall (suit and break away wall). It claws and snarls at you, as you run to the next room. Wasteland (Powerpuff Girls) You then enter into a huge room. It seems to be a deserted town by the looks of things. Buildings have collapsed, trash litters the ground, and fire burns everywhere. In the center of the room, is Him floating in the air. He taunts at you, and gloats how the world is destroyed. As you are distracted by this, a horde of savage civilians attack you from behind an alleyway, saying how “You did this”. You run to the next room. Med Ward (Adventure Time) You then enter into a small hospital like room. The bed is empty, and a pile of pink goo lies on the floor next to it. For some reason, the faint smell of gum fills the air. Suddenly, flames (projections) erupt from the room, as the room gets insanely hot. A melting possessed Princess Bubblegum lunges from behind the bed and claws at you, as you leave the room. Sewers (Adventure Time) You then enter into a huge room. The smell of urine and feces fill the air. All around the rooms are multiple of the candy kingdom civilians hung up with some form of grease. As you walk past some, they will reach their hands out to you, begging for help. As you are exiting the room, a humanoid Deer emerges from a hidden door, and tries to grab at you. You run to the next room. Underground Bunker (Gravity Falls) You then enter into another underground area. Around the room are various tables with lab equipment, and journal 3. The book is seen opened, with a page showing a strange humanoid being labeled “The Shapeshifter” with the words “Do not let out!” right next to it. You then hear scurrying from your left, and turn around. The shapeshifters form of Dipper and Mabel emerges from behind a wall (puppet), and roars at you. You run to the next room. Northwest Mansion (Gravity Falls) You then enter into a large mansion room. From the walls are various bleeding heads from the mounted heads on the walls. All of them can be seen chanting some verse, as blood sprays from there mouths onto you (water). As you are distracted by this, a skeleton like being emerges from under the fire, and tries to claw at you (puppet). You run to the next room. Bills Lair (Gravity Falls) You then enter into a massive room. From around the room are the frozen statues of the Gravity Falls civilians. As you walk past several, some will lunge towards you. Whilst you walk through the room, you can hear Bill taunting you from everywhere. Suddenly, the 3-Dimensional Bill lunges from a wall and tries to grab at you. You run to the next room. Hallway (Courage The Cowardly Dog) You then enter into a small hallway lined with doors. Through some closed doors, you can hear...music. To your left is an open door. The room is mostly empty, besides a chair. Sitting on the chair is a young girl playing a violin. Expecting a scare from her, you slowly back away from her. However from the other door, the Violin Girl emerges from it, her face twisted and skinless and screams at you. You run to the next room. Bathroom (Courage The Cowardly Dog) You then enter into a small bathroom. On the floor, are various strands of pink hair, all clustered together into a pile. In the room, you hear a buzzing sound echoing from around the room. Suddenly, Freaky Fred emerges from behind the shower curtain, and tries to slash at you with his razor. You run to the next room. Field (Courage The Cowardly Dog) You then enter into a large outdoor room. There’s not much out here...besides King Ramses in the center of the room. He doesn’t do much, just wave his arms around as he says “Return the slab, or suffer my curse”. You look to your right, and see the farmhouse being torn open by locust (projection). As you are distracted by this, Ramses lunges towards you, as you runt to the next room. The Void (Courage The Cowardly Dog) You then enter into...a black room. There’s nothing in the room besides darkness...and this thing. It’s a strange blue thing (giant puppet). It has a human like face, and has a strange antenna like thing on its head. It simply stares at you, and just whispers “You’re not perfect…” No scares, nothing. You exit the room. Tv Static You now enter into the final room, a room filled with static (Projection mapping). As the white noise fills the air, you can hear the childlike whispers from before, but louder than before. From various hidden areas in the room, some of the characters from before will scare (Fred. Deer, Bill, and a Corrupted Gem). You run to the exit, ending the nightmare.
  9. Guess i can go first then. House Of 1000 Corpses Remove those Captain Spaulding masks, it justs looks weird. Add the scalping scene in the living room. Have some more rooms in the Firefly house. Us Remove the Red masks and get look alikes Replace the black hall room after the living room scene with the Umbrae car kill scene (the one where she kills the neighbor) Holidayz In Hell Have some more ¨guests¨ in the ballroom scene Include the Fairy Cave scene in the St. Patricks Day scene Have the gold kill scene in the Leprechaun's Lair (It´ll be similar to the Halloween 2 bath kill scene) Make the Peep Chicken be like the Xenomorph puppet as it comes out of the egg Have the Tree scare in Christmas Killer Klowns Replace the black halls after the Officer Mooney scene with the jail cells, where cotton candy prisoner bodies lie. Add some detail in the ending. Stranger Things Their will be a facade with the arcade, occasionally glitching into the upside down. The first room will be the arcade lobby, where it´ll again glitch. Replace the first will´s house hallway with the bathroom scene. Remove that god awful mind flayer puppet. Instead, have a room filled with fog, and then have a Possessed Will scare with the tainted veins. Replace the black halls before the pumpkin patch with either Dustin's bedroom, or the junkyard Shorten the tunnels Replace the first half of the ST3 section with the Eleven closing the gate scene, or Will´s exorcism. Replace the cabin scene with the Hospital scene in Season 3. Creepshow Have the first room be the kids bedroom, where the Creep will scare through the window. Remove that overly long comic book hall, and instead have those halls as the transitions for stories. Have a Walking Dead Bicycle Girl gag for the first Fathers Day scene instead of a dummy Have a body gag in the They're Creeping Up On You scene instead of a dummy Have a scare in the black halls after They're Creeping Up On You, with either a giant cockroach puppet, or Pratt turning into a cockroach hybrid Frankenstein Meets The Wolf Man Have a small forest section after the tent scene, with multiple Wolf Man and hunter scares. Ghostbusters Replace the first black hall after the slimer scene, and instead have a small hotel hallway where a slimed Venkman will pop out Replace the third black hall with the Central Park Logo scene Replace the Central Park logo scene with a small kitchen room with a Terror Dog scare. Trim the Terror Dog hall, so after that we can have a Temple Of Gozer scene.
  10. Can someone dm me spoilers for the I.P houses this year?
  11. So i have a haunt idea, but i honestlly think it might be the darkest idea i ever made tbh. It's still in a early phase, so i may or may not make it. Deep Web - Red Room Imagine the Hostel haunt, but 10x more disturbing. I got some room ideas. Test Chambers (A room where test subjects can be seen being experimented) Cannibals (A texas chainsaw like room) Autopsy (A room where a "medically licensed" doctor can be seen preforming a live autopsy) For Sale (A prison like hallway where people emerge from behind homemade bars) Suicide Show (A game show like room, where various contestants can be seen killing themselves. This will be similar to the Truth Or Dare or Unfriended rooms.) Swatting (A living room where you are shot at by the F.B.I) I told my friend the idea, and they think it can be awesome. What are your thoughts? I know that some of this may in fact be real, but like if Blumhouse can make a movie about it, i think a haunt can work. Do you guys think this is a good idea.
  12. Added an alternate ending. Thoughts anyone?
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